HeXaK - Update 0.2
HeXaK » Devlog
Hey, update 0.2 is all about making the game easier to play and understand, its still got a bit to go but hopefully its a step in the right direction it has a host of Jam code Refactors, Quality of Life changes and bug fixes.
Play the update here
Bigger Changes
- Added quick restart - press R and or use the button in the top right
- Refactored tile neighbour interaction code and model - Removes a ton of buggy jam code and made things more reliable
- Refactored bonus power and workers to work on already built buildings - Means that building solar farms is much more beneficial
- Bug with already scored buildings not giving bonus points
- Multiple tile type bonus support - means future tiles can be more complex
- Simple highscore - each map will now use your score as the target score if you beat it, useful for the daily challenge
- Removed placed points - these were a relic from the first idea mid way through the jam, now you need to complete tiles to score points
- Made miners use more power but gain a used power bonus
- Added Used power bonus - tiles can now cost less power if placed adjacent
Smaller changes, UI and bug fixes
- More balance changes
- New Icon set
- Converted points and target points to progress bar
- Removed old score UI elements
- Updated Bonus effect text to show bonuses that effect it
- Show bonus effects on current tile from adjacent tiles
- Added images to highlight text
- Moved controls into how to play
- Simplified how to play now that the game has more built in tools
- Fixed restart button on end menu - it is now properly restarting the game
- Add place HQ message at start of round
- Hide HUD on game win - no need in the extra clutter
- Visible seed in HUD - useful for debugging for now
- Fix point popup - was spawning in weird places
- Hover highlight sometimes doesn't work
- Scale clear based on number of tiles - now you will not have neough clears to wipe a map meaning you need to be more careful where you use them
- Added simple map tooltips
- Other various bug fixes
- Fixed variety of typos
Next Update will continue on the same theme of making things easier and adding systems for more content to be added later.
Files
Windows-0.2.zip 32 MB
Oct 14, 2023
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HeXaK
A casual board game inspired mining colony building game about placing tiles
Status | Released |
Author | DysfuncGames |
Genre | Strategy, Puzzle |
Tags | Casual, City Builder, Hex Based, Low-poly, Ludum Dare 54, Management, Mouse only, Relaxing, Touch-Friendly |
Languages | German, English, Spanish; Latin America, French |
Accessibility | Color-blind friendly, Subtitles, Interactive tutorial |
More posts
- HeXaK - Update 1.3.1Feb 29, 2024
- HeXaK Update and Itch.io BundleFeb 24, 2024
- HeXaK - Update 1.1.1Feb 13, 2024
- HeXaK - Update 1.0.1Feb 08, 2024
- HeXaK 1.0 ReleaseJan 16, 2024
- HeXaK - Update 0.5.1Nov 09, 2023
- Level Creation ProcessNov 03, 2023
- HeXaK - Update 0.3.5Oct 24, 2023
- HeXaK post LD jam plansOct 21, 2023
- HeXaK - Update 0.3.0Oct 20, 2023
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