Post Jam Update


Thanks for playing

I had a great time taking part in my first GMTK game jam and definitely took on way more than I should have (lesson hopefully learned this time....)

I wanted to fix a couple of items that people had raised during the GMTK jam before moving on to some other projects.

UPDATE

Update on some areas that I have improved since the end of the Jam:

  • Enhanced Trade Route information 
    • Colors and icons to show routes with no trades and routes with no assigned ships
  • Added Supply and demand icons to all nodes
    • Should help understand where trades are
  • Updated camera
  • Removed distance on drawing
    • This was not fun or rewarding
    • Upgrades have been removed too
    • Now ships just take longer to refuel
  • Adding ship refuel icon
    • Appears when whip is refuelling
  • Added Colors to resources to try to help differentiate them
  • Made tooltips appear faster
    • Should help improve the overall experience
  • Removed different price modifiers
    • instead of each node having its own numeric modifier nodes now just have a general surplus or scarcity which double or halve pricing
  • Improved pacing
    • Upgrade pricing now scales better at the start allowing you to buy more routes and ships faster
  • Improved scoring system - now times are shown instead of the accumulated time. 
  • Lots of small bug fixes and tweaks

I am aware that the game has no tutorial still, hopefully the mechanics are easy enough to pick up with the extra feedback.

Files

TradeTrails - Windows 0.0.3.zip 35 MB
82 days ago

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